At least a dozen more characters can be unlocked through the course of the game, by spending "Koins" to open the correct "koffins" in the "Krypt," or by completing certain key challenges in the Konquest adventure mode. Deception also introduces four new fighters, Ashrah, Dairou, Darrius, and Kobra, each with a distinctly new fighting style intended to balance the deadly abilities of the other characters. Longtime fans of the series will recognize other veterans of early Mortal Kombat games, such as Sub-Zero and Scorpion, Kabal, Baraka, Mileena, Ermac, and Nightwolf, who are joined by relative newcomers like Bo'Rai Cho, who debuted in Deadly Alliance. There are 20 Mortal Kombat fighters selectable at the start of the game, including both old favorites and mysterious newcomers. Two of the most dreaded characters from the earliest Mortal Kombat games, the four-armed Goro and the hammer-wielding Shao Kahn, are both playable in this version of Deception. Although it does not offer the online play supported by the PS2 and Xbox editions, GameCube's Mortal Kombat: Deception includes its own exclusive extras. Also available are Kombat Chess, which lets players choose a team of fighters and challenges them to select matches strategically, and Puzzle Kombat, a color-matching action puzzle reminiscent of Capcom's Super Puzzle Fighter, featuring cute, anime-styled versions of the game's otherwise dark and daunting kombatants.
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The arcade-style Kombat mode has players fighting their way up a ladder of matches against increasingly difficult opponents, and Konquest leads them through role-playing-styled character development in a story-lined adventure full of fights and other events. The game offers five main modes of play, some of which will be familiar to fans of Deadly Alliance.